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12/11/17

Molla Shine - Epic GameJam 2017

Molla Shine - Epic GameJam 2017

Developed during the 2017 Epic MegaJam, Molla Shine experiments with a control mechanisms that gives you smooth and precise control of your flying bug.

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26/10/17

Designing chaperone systems for intense action VR games

Designing chaperone systems for intense action VR games

If you've played physically active games like Robo Recall or Echo Area in an enclosed space you've probably hit a wall or two. In my latest release, The Relentless, I wanted to promote fast movement and punching so I spent time trying to come up with some solutions. I wanted these solutions...

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24/10/17

The Relentless

The Relentless

This game is all about movement. It requires 360 degree tracking and at least 1.5m x 1.5m. Expect to use all of your available space as you shoot, punch, dodge, jump and stretch for laser recharges.

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02/06/17

Journey to a VR user interface

Journey to a VR user interface

Developing the UI in my previous game was a hassle. It was something I had to endure and reluctantly keep improving and it sucked time away from the core development. Who cares about menus anyway! Yes, I was that naive. Fortunately I came to my senses and I now enjoy developing the UI.

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02/06/17

Principles for immersive VR design

I want you to feel like you’ve been transported to another world - a real place that acts in ways that you expect. In my quest to create immersive virtual reality experiences I set myself guiding principles to steer design decisions and reach my goals. This page will be regularly updated with...

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10/01/17

From zero game dev experience to publishing a VR game on Steam and Oculus Home

From zero game dev experience to publishing a VR game on Steam and Oculus Home

If you’re thinking about developing your first VR game, these notes may prove to be useful. I've run a Kickstarter and Greenlight campaign, entered VR competitions, launched free demos and Early Access campaigns and finally released my full game on Steam and Oculus Home.

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14/12/16

Dimensional [VR Game]

Dimensional [VR Game]

Dimensional throws you into dangerous chambers to save an alien race. This is not a passive experience. You'll have to feel and act as though you're really there - standing, moving around, manipulating objects and reacting to dangers.

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